Live Config
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Public Member Functions | Static Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
ALiveConfigProfileActor Class Reference

#include <LiveConfigProfileActor.h>

Inheritance diagram for ALiveConfigProfileActor:

Public Member Functions

virtual void BeginPlay () override
 
void ServerSetActiveProfile (FName ProfileName)
 
void ServerSetActiveProfileData (const FLiveConfigProfile &Profile)
 

Static Public Member Functions

static ALiveConfigProfileActorGet (const UObject *WorldContext)
 

Protected Member Functions

void OnRep_ActiveProfile ()
 
void ApplyProfileToSystem ()
 

Protected Attributes

FLiveConfigProfile ReplicatedActiveProfile
 

Detailed Description

Actor to replicate the active Live Config profile. Spawned by ULiveConfigProfileSubsystem.

Member Function Documentation

◆ ServerSetActiveProfile()

void ALiveConfigProfileActor::ServerSetActiveProfile ( FName  ProfileName)

Server-side: Set the active profile by name. Loads from disk if available.

◆ ServerSetActiveProfileData()

void ALiveConfigProfileActor::ServerSetActiveProfileData ( const FLiveConfigProfile Profile)

Server-side: Set the active profile with full data. Replicates to all clients. RPC to set profile data


The documentation for this class was generated from the following files: