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| | UK2Node_LiveConfigLookup () |
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virtual void | AllocateDefaultPins () override |
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virtual FText | GetNodeTitle (ENodeTitleType::Type TitleType) const override |
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virtual FText | GetTooltipText () const override |
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virtual FLinearColor | GetNodeTitleColor () const override |
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virtual FText | GetMenuCategory () const override |
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virtual void | PinDefaultValueChanged (UEdGraphPin *Pin) override |
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virtual void | GetMenuActions (FBlueprintActionDatabaseRegistrar &ActionRegistrar) const override |
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virtual void | ExpandNode (class FKismetCompilerContext &CompilerContext, UEdGraph *SourceGraph) override |
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virtual bool | IsNodePure () const override |
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virtual void | NotifyPinConnectionListChanged (UEdGraphPin *Pin) override |
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virtual bool | IsConnectionDisallowed (const UEdGraphPin *MyPin, const UEdGraphPin *OtherPin, FString &OutConnectionMessage) const override |
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virtual void | PostReconstructNode () override |
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virtual void | ValidateNodeDuringCompilation (class FCompilerResultsLog &MessageLog) const override |
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| UEdGraphPin * | GetPropertyPin () const |
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| UEdGraphPin * | GetValuePin () const |
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| void | UpdateOutputPinType () |
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◆ UK2Node_LiveConfigLookup()
| UK2Node_LiveConfigLookup::UK2Node_LiveConfigLookup |
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property type is determined by property pin literal if possible, else value pin connection. If neither, type should always be wildcard
◆ GetPropertyPin()
| UEdGraphPin * UK2Node_LiveConfigLookup::GetPropertyPin |
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◆ GetValuePin()
| UEdGraphPin * UK2Node_LiveConfigLookup::GetValuePin |
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◆ UpdateOutputPinType()
| void UK2Node_LiveConfigLookup::UpdateOutputPinType |
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Update the output pin type based on the selected property
◆ DefaultPinType
| FEdGraphPinType UK2Node_LiveConfigLookup::DefaultPinType |
Default pin type to use when no property is selected
The documentation for this class was generated from the following files:
- Source/LiveConfigEditor/Public/Blueprint/K2Node_LiveConfigLookup.h
- Source/LiveConfigEditor/Private/Blueprint/K2Node_LiveConfigLookup.cpp