26 FName
GetName()
const {
return PropertyName; }
29 FString
ToString()
const {
return PropertyName.ToString(); }
32 bool IsValid()
const {
return PropertyName != NAME_None; }
36 bool operator!=(
const FLiveConfigProperty& Other)
const {
return PropertyName != Other.PropertyName; }
44 bool ExportTextItem(FString& ValueStr,
FLiveConfigProperty const& DefaultValue, UObject* Parent, int32 PortFlags, UObject* ExportRootScope)
const;
45 bool ImportTextItem(
const TCHAR*& Buffer, int32 PortFlags, UObject* Parent, FOutputDevice* ErrorText);
49 return GetTypeHash(Prop.
GetName());
52 UPROPERTY(EditAnywhere, BlueprintReadWrite, meta = (Categories =
"LiveConfig"))
56 void PostSerialize(const FArchive& Ar);