31 virtual FName GetCategoryName()
const override {
return TEXT(
"Game"); }
32 virtual FName GetSectionName()
const override {
return TEXT(
"Live Config"); }
43 UPROPERTY(Config, EditAnywhere, BlueprintReadWrite, Category =
"GoogleSheets")
44 FString RemoteOverrideCSVUrl;
47 UPROPERTY(Config, EditAnywhere, BlueprintReadWrite, Category = "GoogleSheets")
48 float PollingRate = 30;
50 UPROPERTY(Config, EditAnywhere, BlueprintReadWrite, Category = "GoogleSheets")
51 bool bPollConfigInEditor = true;
57 UPROPERTY(Config, EditAnywhere, BlueprintReadWrite, Category = "GoogleSheets")
58 float EditorPollRateMinutes = 30;
64 UPROPERTY(Config, EditAnywhere, Category = "CurveTable", Meta = (AllowedClasses = "/Script/Engine.CurveTable"))
65 FSoftObjectPath ExportCurveTable;
72 UPROPERTY(Config, EditAnywhere, Category = "CurveTable", Meta = (AllowedClasses = "/Script/Engine.CurveTable"))
73 TArray<FSoftObjectPath> ImportCurveTables;
76 UPROPERTY(Config, EditAnywhere, Category = "CurveTable")
77 bool bAutoCreateRowsInExportTable = true;
80 UPROPERTY(Config, EditAnywhere, Category = "Profiles")
81 bool bEnableProfileReplication = true;
84 UPROPERTY(Config, EditAnywhere, Category = "Profiles", Meta = (MetaClass = "/Script/
LiveConfig.LiveConfigProfileActor"))
85 FSoftClassPath ProfileActorClass;
90 UPROPERTY(Config, EditAnywhere, Category = "Property Manager")
91 ELiveConfigRedirectMode RedirectMode = ELiveConfigRedirectMode::AlwaysCreate;